KGameProcessIO Member List

This is the complete list of members for KGameProcessIO, including all inherited members.

ComputerIO enum value (defined in KGameIO)KGameIO
Debug()KGameIO
game() const KGameIO
GenericIO enum value (defined in KGameIO)KGameIO
initIO(KPlayer *p)KGameProcessIO [virtual]
IOMode enum nameKGameIO
KeyIO enum value (defined in KGameIO)KGameIO
KGameIO()KGameIO
KGameIO(KPlayer *) (defined in KGameIO)KGameIO
KGameProcessIO(const QString &name)KGameProcessIO
MouseIO enum value (defined in KGameIO)KGameIO
notifyTurn(bool turn)KGameProcessIO [virtual]
player() const KGameIO [inline]
ProcessIO enum value (defined in KGameIO)KGameIO
receivedMessage(const QByteArray &receiveBuffer)KGameProcessIO [protected, slot]
rtti() const KGameProcessIO [virtual]
sendAllMessages(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender, bool usermsg)KGameProcessIO [protected]
sendInput(QDataStream &stream, bool transmit=true, Q_UINT32 sender=0)KGameIO
sendMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender)KGameProcessIO
sendSystemMessage(QDataStream &stream, int msgid, Q_UINT32 receiver, Q_UINT32 sender)KGameProcessIO
setPlayer(KPlayer *p)KGameIO [inline]
signalIOAdded(KGameIO *game, QDataStream &stream, KPlayer *p, bool *send)KGameProcessIO [signal]
signalPrepareTurn(QDataStream &stream, bool turn, KGameIO *io, bool *send)KGameIO [signal]
signalProcessQuery(QDataStream &stream, KGameProcessIO *me)KGameProcessIO [signal]
~KGameIO() (defined in KGameIO)KGameIO [virtual]
~KGameProcessIO()KGameProcessIO [virtual]
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