AnjutaCommandQueue

AnjutaCommandQueue — AnjutaCommandQueue is used to queue commands

Synopsis

#include <libanjuta/anjuta-async-command.h>

struct              AnjutaCommandQueueClass;
enum                AnjutaCommandQueueExecuteMode;
AnjutaCommandQueue * anjuta_command_queue_new           (AnjutaCommandQueueExecuteMode mode);
void                anjuta_command_queue_push           (AnjutaCommandQueue *self,
                                                         AnjutaCommand *command);
gboolean            anjuta_command_queue_start          (AnjutaCommandQueue *self);
                    AnjutaCommandQueuePriv;

Description

AnjutaCommandQueue always starts the next command in the queue when the previous command finishes. That also works for asyncronous commands

Details

struct AnjutaCommandQueueClass

struct AnjutaCommandQueueClass {
	GObjectClass parent_class;

	/* Signals */
	void (*finished) (AnjutaCommandQueue *queue);
};


enum AnjutaCommandQueueExecuteMode

typedef enum {
	ANJUTA_COMMAND_QUEUE_EXECUTE_AUTOMATIC,
	ANJUTA_COMMAND_QUEUE_EXECUTE_MANUAL
} AnjutaCommandQueueExecuteMode;

ANJUTA_COMMAND_QUEUE_EXECUTE_AUTOMATIC

ANJUTA_COMMAND_QUEUE_EXECUTE_MANUAL


anjuta_command_queue_new ()

AnjutaCommandQueue * anjuta_command_queue_new           (AnjutaCommandQueueExecuteMode mode);


anjuta_command_queue_push ()

void                anjuta_command_queue_push           (AnjutaCommandQueue *self,
                                                         AnjutaCommand *command);

Adds a command to the Queue and starts it if there are no other commands waiting

self :

AnjutaCommandQueue object

command :

The command to add

anjuta_command_queue_start ()

gboolean            anjuta_command_queue_start          (AnjutaCommandQueue *self);


AnjutaCommandQueuePriv

typedef struct _AnjutaCommandQueuePriv AnjutaCommandQueuePriv;