#include <KEYPath.h>
libetonyek::KEYPath::KEYPath |
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libetonyek::KEYPath::KEYPath |
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const std::string & |
path | ) |
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explicit |
libetonyek::KEYPath::KEYPath |
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const KEYPath & |
other | ) |
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libetonyek::KEYPath::~KEYPath |
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void libetonyek::KEYPath::appendClose |
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void libetonyek::KEYPath::appendCurveTo |
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double |
x1, |
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double |
y1, |
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double |
x2, |
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double |
y2, |
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double |
x, |
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double |
y |
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) |
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void libetonyek::KEYPath::appendLineTo |
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double |
x, |
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double |
y |
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) |
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void libetonyek::KEYPath::appendMoveTo |
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double |
x, |
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double |
y |
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) |
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void libetonyek::KEYPath::clear |
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Transform all elements of the path.
- [in] tr the transformation
void libetonyek::KEYPath::swap |
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KEYPath & |
other | ) |
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WPXPropertyListVector libetonyek::KEYPath::toWPG |
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const |
Create WPG representation of this path.
bool approxEqual |
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const KEYPath & |
left, |
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const KEYPath & |
right, |
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const double |
eps |
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) |
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friend |
bool libetonyek::KEYPath::m_closed |
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private |
std::deque<Element *> libetonyek::KEYPath::m_elements |
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private |
The documentation for this class was generated from the following files: